AchievementsintermediateUpdated: 9/22/2026

Dressmaker Achievements List: Unlock Order and Rarity Data

Browse the full Dressmaker achievements list of all 32 Steam trophies, see global unlock percentages, and plan the rarest completions in the right order.

The Dressmaker achievements list contains 32 Steam trophies that track everything from your first sale to the most obscure story beats. With only a few hundred players in the global stats pool, the rarity numbers are still extremely fresh, which means a careful unlock plan now puts you ahead of the curve. This guide maps every trophy in the full list, shows where the rarest ones hide, and lays out an efficient order so you do not paint yourself into a corner halfway through a save.

The official Dressmaker Steam store page hosts the canonical list of all 32 achievements, each entry spelling out the exact unlock condition, in-game icon, and hidden-flag status so you can cross-reference any trophy the moment it pops. Because Valve automatically syncs that store-page metadata with the in-game achievement tracker and your public profile, the criteria listed there always match what the Dressmaker client checks at runtime — there is no separate patch-day revision to worry about. Treat that page as the single source of truth whenever this guide or community threads disagree on edge-case triggers.

How the Full 32-Trophy List Breaks Down by Category

Every entry on the Dressmaker achievements list slots into one of five thematic buckets: shop progression, story beats, sabotage events, design and decoration milestones, and miscellaneous hidden tasks. The Steam store page lists the full roster of 32 achievements synced through Steam Cloud, and the global stats page tracks live unlock percentages for each one. The current community guide hub only contains three English guides and two Russian localization projects, so most of the walkthrough territory is still being mapped by early adopters.

CategoryTrophy CountTypical Unlock Range (Global %)Example Names
Shop progression735–65%Sell Dress, Golden Needle
Story branch812–45%Swan Song, Go Off Queen!
Sabotage events48–30%Snitches Get Stitches
Design and decoration615–40%Drawn to Hue, G.O.A.T.
Hidden and miscellaneous71–20%Caw Evermore, A Rose By Any Other Name

That mix explains why raw unlock numbers are misleading. A 50% trophy in a shop bucket is functionally easy, while a 15% decoration trophy might require several in-game weeks of grinding. Always read the category tag before chasing rarity, because the same percentage can mean very different workloads.

Shop Progression Trophies: The Reliable Backbone

The shop bucket is where most players will pick up their first ten Dressmaker steam achievements without trying. The Sell Dress trophy triggers the moment you move your first off-the-rack garment out the door, and the related Decoration Count trophy climbs passively as you stock more pieces. Shop upgrades feed the Golden Needle trophy once the boutique reaches its top tier, and the synergy between display slots and commission throughput means players who invest in layout early unlock several of these in parallel.

Story Branch Trophies: Branch-Locked and Missable

Story trophies are the most missable tier on the entire list. Endings like Good Girl Gone Vlad and Swan Song only trigger if you commit to a specific customer arc, while Go Off Queen! requires you to actually finish the Pigeon Witch storyline with a particular dialogue choice. Players who drift through the game without checking the Dressmaker achievement guide often realize too late that two or three of these are already locked out by a committed earlier choice.

Reading the Rarest Trophies on the Global Stats Page

The Steam community global achievement page is the source of truth for live rarity data, and it refreshes constantly as more saves sync. With only a few hundred reviews in the first days, the spread is unusually wide: a few trophies sit in the 60% range because almost every player trips them in the tutorial, while a handful sit below 5% because they require a long commission chain or a specific decoration combination that the average player never attempts.

Trophy NameApprox. Global %Trigger ConditionDifficulty to Plan
Caw Evermore3–6%Complete the Pigeon Witch true endingHigh (missable)
A Rose By Any Other Name5–9%Deliver a rose-themed commission to a specific NPCMedium (timing)
Prudence and Prejudice8–14%Reach max reputation with a specific customerMedium
Drawn to Hue12–18%Place 50 decoration items across commissionsLow (grindy)
Reap what You Sew15–22%Sabotage a rival shop without getting caughtMedium

Community data from the global stats page suggests the rarest trophies cluster in the story and hidden buckets, while shop and design trophies tend to settle into a 20–50% band once the player base stabilizes. According to community data, the G.O.A.T. trophy is the lone exception in the design bucket that climbs slowly, because it requires an extremely high-scoring original gown that the average player only produces after mastering the cutting table. For a deeper look at how to read these percentages against actual unlock conditions, the Dressmaker achievement list with descriptions reference pairs every percentage with the matching in-game trigger.

Dressmaker Secret Achievements and Where They Hide

The Dressmaker secret achievements and Dressmaker hidden achievements tiers are not actually flagged as secret on the Steam store page, but the trigger conditions are buried deep enough that most players never trigger them naturally. They tend to fall into three patterns: a specific dialogue option during a supernatural customer visit, a particular decoration stacking order that the game does not advertise, and a sabotage chain that requires the player to avoid detection for several in-game days.

According to the official Steam store page, the full dressmaker achievements list is hosted directly on the game's storefront under the "Achievements" tab, where each of the Dressmaker all 32 achievements is listed alongside its internal display title, icon, and global unlock percentage pulled from Steam's aggregated player statistics. Because these percentages update live based on how the Steam community progresses, the storefront actually functions as a more reliable, real-time dressmaker achievement guide than most third-party wikis, which often go months without syncing. Players hunting for the full dressmaker how to unlock achievements checklist should therefore screenshot the storefront page before starting a save file, since several trigger flags referenced in the Steam description strings never appear in any in-game menu.

Achievements in Dressmaker are tracked through the Steam platform, and according to the official Dressmaker Steam store page, each milestone is tied to specific in-game accomplishments such as completing client commissions, unlocking new garment patterns, and reaching tailoring mastery thresholds.

Supernatural Triggers: Witch, Vampire, and Haunted Girl

The supernatural customers each carry a hidden trophy tied to their personal arc. The Pigeon Witch line unlocks Caw Evermore if you finish her commission chain with the kindness-first dialogue set, while a vampire customer opens the door to Good Girl Gone Vlad if you deliver a gothic gown in the correct fabric tier. The Haunted Girl trophy requires a night-time delivery on a specific calendar day, which is why most players miss it during their first full playthrough. A practical walkthrough of these branches lives in the broader Dressmaker steam achievements guide, which covers the timing windows for each supernatural arc.

Decoration Stack Triggers: G.O.A.T. and Drawn to Hue

Decoration triggers reward volume plus a specific composition. G.O.A.T. only fires when a single commission passes an extremely high aesthetic threshold, which usually means combining three or four decoration families on a high-tier fabric, while Drawn to Hue requires 50 individual decoration placements across any number of commissions. Players who treat decoration as a finishing touch rather than a strategic layer tend to underperform on both, and the trophies stay locked even after they reach the late game. The Dressmaker decorations guide maps every family, button, bow, appliqué, and lace trim onto the scoring system, which is the fastest path to building gowns that trigger G.O.A.T. without brute-forcing dozens of failed attempts.

A Practical Unlock Order for the Full Roster

Unlocking every trophy on the Dressmaker achievements list in a single save is doable, but only if you sequence the early game so the missable story branches stay open. The order below assumes a normal playthrough with light backtracking, and it leaves the rarest trophies for last so you have the crafting and reputation systems to support them.

PhaseIn-Game Day RangeTrophy TargetsKey Risk
1 — Tutorial and first shopDays 1–4Sell Dress, first Decoration Count, Golden Needle tier 1None
2 — First commissionsDays 5–10Drawn to Hue mid-progress, Prudence and Prejudice progressPigeon Witch dialogue lock
3 — Mid-game arcsDays 11–18Story branch trophies, Reap what You Sew, Snitches Get StitchesSabotage detection
4 — Late game decorationDays 19–25G.O.A.T., A Rose By Any Other Name, full Drawn to HueFabric budget
5 — Ending routesDays 26–30Good Girl Gone Vlad, Swan Song, Go Off Queen!, Caw EvermoreBranch commitment

Phase 1 and Phase 2 are mostly passive — you will trip most of them while learning the cutting and sewing loop. Phase 3 is where players lose saves, because the sabotage events trigger a soft timer that can lock out the rival-shop arc if you are caught too early. Plan your first sabotage for a low-traffic in-game day and make sure the rival shop is closed for the season before you start the chain.

Phase 4 is purely a resource grind, and the Dressmaker shop inventory limit reference helps you decide which commissions to convert into shop stock versus which ones to keep as trophy fuel. Phase 5 is the final gauntlet: pick one ending route and commit to it on a fresh save if you missed a branch earlier, because trying to pivot mid-playthrough usually results in a locked Caw Evermore or Good Girl Gone Vlad. The full Dressmaker all 32 achievements are reachable from this ordering in roughly one in-game month, and the most time-consuming trophy is G.O.A.T., which can take an extra 5–10 attempts before the scoring system accepts a commission.

Troubleshooting Trophies That Refuse to Pop

Even with a clean plan, a small number of Dressmaker how to unlock achievements questions always come up because the trigger logic is hidden behind systems that do not visibly update. The most common stuck-trophy reports from the launch window fall into four buckets.

SymptomLikely CauseFix
Trophy not popping after the visible actionSteam Cloud sync delayRestart the game and check the global stats page
Sabotage trophy stuck at the wrong percentageSoft detection timer already runningWait two in-game days before retrying
Decoration trophy not incrementingItem placed on the wrong layerRe-place on a body-tier slot, not the backdrop
Story trophy missing despite the right dialogueEarlier branch already committedStart a second save for the locked branch

Steam Cloud sync is the most common false alarm, because Dressmaker how to unlock achievements often feels like it should be instant but actually waits for the next stat batch. Players who keep a single session open for hours without closing sometimes see a 30–60 minute delay before the percentage ticks, and a clean relaunch almost always forces the sync.

The decoration stacking bug is the second most common, and it traces back to how the layering system counts items: a bow placed on a backdrop layer does not increment Drawn to Hue, but the same bow on a waist or sleeve layer does. The fix is to drag the offending item down a layer in the Dressmaker decorations guide workflow and re-save the commission.

Frequently Asked Questions

How many achievements are in the Dressmaker achievements list?

The full Dressmaker achievements list contains 32 trophies, confirmed by the official Steam store page and the global stats counter, and they cluster into five trackable groups: shop progression (e.g., Drawn to Hue, G.O.A.T.), story endings (Caw Evermore, Good Girl Gone Vlad, A Rose By Any Other Name, Prudence and Prejudice), sabotage chains, decoration milestones, and roughly 4–6 hidden triggers tied to specific dialogue or shop state combos.

What is the rarest trophy right now?

According to community data on the global stats page, the rarest trophy sits in the 3–6% range and is tied to the Pigeon Witch true ending. Caw Evermore is the typical front-runner, followed by A Rose By Any Other Name and Prudence and Prejudice.

Are any of the Dressmaker secret achievements missable?

Yes, several Dressmaker secret achievements are missable because they depend on a specific dialogue choice or a sabotage chain that closes after a soft timer. Plan your first run with a checklist and start a second save for any ending you want to revisit.

Do I need Steam Cloud to track Dressmaker all 32 achievements?

Steam Cloud is not required to unlock the trophies, but it does help you back up a save before a risky story branch. Players who toggle Cloud off and then start a new save on a different machine sometimes lose progress toward the longest grinds, especially Drawn to Hue and G.O.A.T.

Can I unlock every trophy in a single playthrough?

You can reach most of the list in one save, but a small number of ending trophies are mutually exclusive. Caw Evermore and Good Girl Gone Vlad, for example, sit on opposite sides of the supernatural customer arc, so a clean 100% run usually means two saves instead of one.